| Manufacturer: | NVIDIA |
| Model: | GeForce GTX 480M |
| Reference card?: | Yes |
| Target market segment: | Mobile |
| Die name: | GF100 |
| Architecture: | Fermi |
| Fabrication process: | 40 nm |
| Transistors: | 3.1 billion |
| Bus interface: | MXM |
| Launch date: | May 2010 |
Frequency | |
| Graphics clock: | 425 MHz |
| Processor clock: | 850 MHz |
Memory specifications | |
| Memory size: | 2048 MB |
| Memory type: | GDDR5 |
| Memory clock: | 600 MHz |
| Memory clock (effective): | 2400 MHz |
| Memory interface width: | 256-bit |
| Memory bandwidth: | 76.8 GB/s |
Cores / Texture | |
| CUDA: | 2.0 |
| CUDA cores: | 352 |
| ROPs: | 32 |
| Texture units: | 44 |
| RAMDACs: | 400 MHz |
SLI / Crossfire | |
| Maximum SLI options: | 2-way |
Electric characteristics | |
| Maximum power draw: | 100 W |
Video features | |
| Maximum digital resolution: | 2560 x 1600 |
| Maximum VGA resolution: | 2048 x 1536 |
| Anti-Aliasing technologies: | CSAA |
| HDMI: | Yes |
Performance | |
| Pixel fill rate: | 13.6 Gigapixels/s |
| Texture fill rate: | 18.7 Gigatexels/s |
| Single presision compute power: | 598.40 GFLOPS |
Other features / Support | |
| Other features: | 3D Vision HDCP Optimus PhysX |
| Open CL support: | 1.1 |
| OpenGL support: | 4.2 |
| DirectX support: | 11.0 |
| Shader model: | 5.0 |

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